Skip to content
bytes and pixels

Designed & built by bytesandpixels

Clue Clash — the 45-second party word gameClue Clash

Fast clues. Loud guesses. Total chaos.

Clue Clash turns a room full of phones into one shared board. Split into two teams, trade one-word clues, and race to find your words before the other team — and the danger tile — beats you to it.

Download on the App Store
Clue Clash launch screen with Team Koala facing off against Team Panda
Real-time on every phoneJoin by code or QR45-second setupMade for iOS4–40 players

How it plays

Three roles. One shared board. Forty-five seconds to chaos.

Everyone’s on a phone and everyone’s on the same grid. Here’s who does what.

01

Sets the stage

The Game Creator

Spin up a room, share a code or QR, split the teams, and pick each side's Clue Giver. From tap to playing in under a minute.

02

Talk it out

The Players

Join from any phone, debate the clue out loud, and call your guesses. The live board is mirrored on every screen in the room.

03

Holds the map

The Clue Giver

You alone see who owns what. Hand your team one word and a number — then sweat as they race the grid without tripping the danger tile.

The shared five-by-five word board every player sees

01 / 04

One board, every phone

No passing a single device around the table. Every player's screen mirrors the same 5×5 grid in real time, so the whole room plays as one.

Create a room — share a six-letter code or QR for friends to join

02 / 04

Up and playing in 45 seconds

Share a six-letter code or scan a QR to join. Split teams randomly or by hand, assign your Clue Givers, and tap start. That's the whole setup.

The Clue Giver board, showing the secret ownership of every word

03 / 04

The Clue Giver's secret map

Only the Clue Givers see ownership — your words, their words, the neutral tiles, and the single danger word that ends the game on the spot.

Give a one-word clue and a number for your team to guess

04 / 04

Made for the table

Clues land on every screen, but the real game happens out loud — argue, bluff, and overthink it together. Then the opposing Clue Giver reveals, and you live with it.

Good to know

Questions, answered.

What kind of game is it?

A team word-association party game in the Codenames family, reimagined for phones with its own boards, roles, and twists. Two teams race to identify their hidden words from one-word clues.

How many people can play?

Four to forty players, split across two teams — Panda and Koala. The bigger the room, the louder it gets.

Do we need one phone or many?

Everyone plays on their own phone. One player hosts the room; the rest join by code or QR, and the board stays perfectly in sync across every device.

Who reveals the guesses?

The opposing team's Clue Giver. The side that isn't guessing controls the reveal — which is exactly where the bluffing and mind games begin.

When can I play it?

Clue Clash is live on the App Store. Tap the badge to download it on your iPhone and round up a room.

Who made it?

Clue Clash is designed and built by bytesandpixels — the studio behind this site.

Ready when you are

Gather your crew.

Clue Clash is almost here. Grab it the moment it drops — 4–40 players, one shared board, and arguments that last all night.

Download on the App Store

Want an app like this for your idea?

Start a project